Self Portret
This project started with one of the shortest briefs imaginable. A passing comment from an Art Director at Sarofsky stuck with me
“I don’t like the weak about pages. Why can’t they design and animate a self portrait or personal logo that captures who they are as an artist?”

That single sentence became the entire brief. It was fast, open ended, and slightly intimidating in the best way. Instead of explaining who I am with words, I had to show it through design, motion, and personality. That challenge is what made this project so fun. It asked for clarity, confidence, and honesty, all within a short self cel animated piece.

My first pitch focused on a stylized self portrait using hand drawn animation, but it leaned more on visual identity than personal presence. For the second pitch, I shifted toward creating a quiet moment of connection through slower pacing, intentional gestures, and a self cel approach.

That direction resonated, with the feedback, “Its like we are getting to take a moment with you.”

Verson 01

Version 01 was a strong starting point for the project, as it established the looping background elements, including the sun and moon cycle, which helped define the mood and timing of the piece early on. Building this loop first allowed me to test pacing and visual rhythm before committing to the final character animation. However, placing the tablet too high in the frame caused it to cover the main action, which made the composition feel cramped.

Based on this, the tablet was moved downward in later versions to better support the animation and keep the focus clear.

Verson 02

In Version 02, the keyframes and blocking for the character were established, giving the animation its core movement and timing. However, the window elements began to pull focus away from the character, unintentionally emphasizing the sun and moon instead. To correct this, the windows were simplified and reduced in visual weight so the character remained the primary focal point.

Verson 03

By Version 03, the piece was coming together visually, with the overall structure working well. The focus shifted to strengthening the character’s line of action and creating a more engaging body loop. The motion was pushed to be more exaggerated and expressive, giving the character more life and personality.

Final